• Game Design
  • Oddinary
  • MONTRA
  • Dandy's Dream
  • SeQRity!
  • Alien Talks
  • Paracelsus-Bad
  • Jamie Knox
  • Analog Game Studies
  • Tales of Mazu
  • Audio
  • Music
  • Sound Design
  • Visual Media
  • Video
  • Photo
  • Protected
Lukas Heinen
Portfolio
  • Game Design
  • Oddinary
  • MONTRA
  • Dandy's Dream
  • SeQRity!
  • Alien Talks
  • Paracelsus-Bad
  • Jamie Knox
  • Analog Game Studies
  • Tales of Mazu
  • Audio
  • Music
  • Sound Design
  • Visual Media
  • Video
  • Photo
  • Protected

Tales of Mazu

Unity 2D Prototype - Solo-Project 2023

Walkthrough
In Tales of Mazu you play a cardboard ninja in a world of control and oppression. Use your abilities to sneak through the hordes of enemies without getting caught - otherwise you might trigger a alarm and all the machines get after you!
This was my first ever made Unity project, solo produced.
Play on itch.io
Insight into the Documentation

More Projects

Alien Talks
Physical Multiplayer Game - Team JoGi LuIs - 5 days game jam in 2025 - 4th Semester | Game Design B.A.
Paracelsus-Bad
Interactive 3D Environment of the Berlin Train Station "Paracelsus-Bad" | Unreal Engine 5
Dandy's Dream
Unity 6 - 2.5D Prototype - Team MoGeLuCha - 4 days game jam in 2025 - 4th Semester | Game Design B.A.
Analog Game Studies
Analog games with diverse constraints - 2024 - 1st semester | Game Design B.A.
MONTRA
Unity 2D Slice - Team LuKoMoViNe - 4 months development in 2024 - 2nd Semester | Game Design B.A.
SeQRity!
Experimental Hybrid Prototype - Team MoChLuQu - 3 day Game Jam in 2025 - 3rd Semester | Game Design B.A.
Oddinary
Unity 3D Slice - Team MaChAlLu - 4 months development in 2025 - 3rd Semester | Game Design B.A.
Jamie Knox
Character Maquette - 1st Semester | Game Design B.A.
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