Trailer

Walkthrough

A demonic monster, countless possibilities: Transform, solve puzzles, and uncover the secret in the colorful night district!
MONTRA is a captivating puzzle-platformer that weaves together riddles and narrative elements. As a tiny, yet demonic monster you step into a vivid night quarter filled with intrigue. Your mission? Possess objects, solve intricate puzzles, trick fellow residents, and gain access to the mysterious theater for a top-secret meeting!
My roles:
System Design, Sound Design, Music Composition, Programming & Engine, UI, Narrative, Concept Design
Team:
Lukas Heinen, Korbinian Huber, Mona Montazeri, Vi Rücker, Nelson Fleuch (LuKoMoViNe)
Projekheft zu MONTRA

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