• Game Design
  • Oddinary
  • MONTRA
  • Dandy's Dream
  • SeQRity!
  • Alien Talks
  • Paracelsus-Bad
  • Jamie Knox
  • Analog Game Studies
  • Tales of Mazu
  • Audio
  • Music
  • Sound Design
  • Visual Media
  • Video
  • Photo
  • Protected
Lukas Heinen
Portfolio
  • Game Design
  • Oddinary
  • MONTRA
  • Dandy's Dream
  • SeQRity!
  • Alien Talks
  • Paracelsus-Bad
  • Jamie Knox
  • Analog Game Studies
  • Tales of Mazu
  • Audio
  • Music
  • Sound Design
  • Visual Media
  • Video
  • Photo
  • Protected
Oddinary
Unity 3D Slice - Team MaChAlLu - 4 months development in 2025 - 3rd Semester | Game Design B.A.
MONTRA
Unity 2D Slice - Team LuKoMoViNe - 4 months development in 2024 - 2nd Semester | Game Design B.A.
Dandy's Dream
Unity 6 - 2.5D Prototype - Team MoGeLuCha - 4 days game jam in 2025 - 4th Semester | Game Design B.A.
SeQRity!
Experimental Hybrid Prototype - Team MoChLuQu - 3 day Game Jam in 2025 - 3rd Semester | Game Design B.A.
Alien Talks
Physical Multiplayer Game - Team JoGi LuIs - 5 days game jam in 2025 - 4th Semester | Game Design B.A.
Paracelsus-Bad
Interactive 3D Environment of the Berlin Train Station "Paracelsus-Bad" | Unreal Engine 5
Jamie Knox
Character Maquette - 1st Semester | Game Design B.A.
Analog Game Studies
Analog games with diverse constraints - 2024 - 1st semester | Game Design B.A.
Tales of Mazu
Unity 2D Prototype - Solo-Project 2023
Please do not use any of the content on this site without my permission. Thanks!